Event Organizer - Erik Enberg
Rules Support - Derek Glassman
Check in 9:30am-10am, Game Start 10am
Introductions:
In the grim darkness of the far future, there is only war. Welcome to the frontlines of the Warhammer 40k 2v2 Blind Doubles Team Tourney, where battles are fought not only for glory but also for the fate of entire civilizations. This Tourney will bring together champions from across the galaxy to compete in an epic struggle for supremacy.
Tournament Overview:
The Warhammer 40k 2v2 Tournament is a thrilling test of strategy, skill, and camaraderie. Players form teams and battle against each other in a series of matches, each bringing new challenges and opportunities for glory. Instead of the standard 1st, 2nd, and 3rd awards you see in many events we have unique Titles and Goals to strive for!
Team Formation:
Teams are formed through a randomized selection process, ensuring that every player has the opportunity to compete with and against different allies and adversaries. This fosters a dynamic and diverse playing environment, where teamwork and adaptability are essential.
Tournament Structure:
The Tournament is structured into three games, with each game featuring unique missions and scenarios to test the mettle of every team. As the Tournament progresses, teams will face increasingly difficult challenges, requiring them to devise cunning strategies and demonstrate exceptional tactical prowess.
Scoring System:
Points are awarded to players based on their performance in each round. These points will be attributed to both players on each team. Victories, strategic objectives, and battlefield achievements all contribute to a team's overall score. The players with the highest cumulative score at the end of the tournament will be crowned the champions of the Warhammer 40k Teams Tourney.
Each match will have a maximum score of 100 based on the following criteria:
Primary Objective Score
Secondary Objective Score
Additional Tertiary Bonus Scores (this replaces the battle ready points normally used)
Tertiary bonus scores are as follows
Linebreaker (end the game with a unit in your opponents’ deployment zone): 5 points
Slay the Warlord (destroying your opponents’ warlord): 5 points
On top of our team structure we will also have bonus award titles given out to players at the end of the event. Remember to record when you achieve these!
Player Structure:
Each player is to choose a faction and detachment for their army and build a 1000pt list following standard list building rules.
Match Structure:
At the start of each match each player will nominate a single character in their force to be their unit’s CHAMPION. Each TEAM will also choose a single character on their team to be their WARLORD for the purpose of objectives and additional scoring opportunities.
Titles and Awards as follows (In the case of a tie, the title will be given to the team with the highest score. No team can gain two Titles):
The Victors - Awarded to the Team with the highest score at the end of the event
The Bloodthirsty - Awarded to the Team with with the most first bloods
The Merciless - Awarded to the Team with the most champion kills
The Breaker - Awarded to the Team with the most Linebreaker finishes
The Unlucky - Awarded to the Team with the most champion deaths
The Best Frenemies - Awarded to the Team with the most favorite opponent votes
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$30.00
Date @ Time
Only 20 tickets remaining
Event Organizer - Jake Muhr (Discord name: Jake CM)
The Apocalypse of Ghur event will be a one day event starting at 10:00AM CST at Grognard Games Roselle on June 8th. The event will use an unconventional Age of Sigmar 3.0 ruleset detailed below and will feature four teams of four players fielding a 1500 point army per Grand Alliance. All armies should be fully painted and are encouraged to be thematic!
The event will use four 4x6 tables with deployment zones for each grand alliance detailed below. There will also be five 6” objectives with standard objective capturing mechanics.
Off-Core Rule mechanics include the following:
Turns will occur after a priority role with the lowest cumulative team roll going first.
Each team will take a phase and then move to the next team. (I.E. Movement for Chaos, then Movement for Order, in a clock/non-counter clockwise fashion until the turn is completed. Combats will occur in the same fashion, however individually.)
Each team will have 10 TOTAL command points to share across each battle round and the same command can be used multiple times per team but only once per player.
Battle Tactics will not be a thing
no GHB rules will be used.
Scoring and objectives will be detailed in a separate pack. Scoring will involve objectives like ‘kill a general’.
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$10.00
Date @ Time
Only 1 tickets remaining
Prizes will be awarded based upon performance, sportsmanship, and painting in the form of store credit. Each player in attendance will recieve a copy of the op kit at the conclusion of the event.
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$10.00
Date @ Time
Sold Out
Awards
1st, 2nd and 3rd
Best Sport, Best Painted
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Grognard Games
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$10.00
Date @ Time
Only 12 tickets remaining
Join us for our outlaws of Thunder Junction Release Draft!!! 3 Rounds of swiss, 1 pack per win plus and additional pack for going undefeated!!!
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$20.00
Date @ Time
Only 4 tickets remaining
Join us for Star Wars unlimited Thursdays!!
This week will be premier, 3 rounds of swiss. X-1s or better will be awarded store credit. come hang out for a promo pack!!!
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$10.00
Date @ Time
Only 16 tickets remaining