A red wet heaven slumbers fitful under the city of Spire.
Full rules for playing and running games of Heart
Nine strange character classes and five dangerous callings
21 Zenith Abilities – the ultimate expressions of power – almost all of which kill the user when activated
Over 50 landmarks to explore such as predatory pubs, entropy machines, community centres in churches devoted to forbidden gods, cursed underground stations, vast subterranean forests and portals to multiple heavens
Over 30 adversaries to avoid, put down or get killed by such as the cannibalistic Butcher, the pathetic Feral Psychopomp, mad trees, train worshippers, burnt-out occultists and Flightless Owl Hives
Over 40 gorgeous full-colour illustrations by Felix Miall
An extensive gamesmaster advice section with guidance for all experience levels