{"product_id":"genesys-realms-of-terrinoth","title":"Genesys: Realms of Terrinoth","description":"\u003cp\u003eTerrinoth is a land of forgotten greatness and lost legacies. Once ruled by the Elder Kings who called upon mighty magics to perform great deeds and work marvels, the land has suffered greatly at the hands of its three great foes: the undead armies of Waiqar the Betrayer, the demon-possessed hordes of the bloodthirsty Uthuk Y’llan, and the terrifying dragons of the Molten Heath. Many of its great cities have been cast down into ruins, and many wondrous secrets and powerful artifacts have been lost.\u003c\/p\u003e\n\u003cp\u003eFor hundreds of years, Terrinoth slipped into gloom and decay. But heroes arise just when their lands need them the most. Courageous adventurers brave the ruins of past ages and the foul creatures within to uncover the treasures of their ancestors. The Daqan Barons, inheritors of the ancient kingdoms, rebuild their walls and muster their armies, while the wizards of Greyhaven gather runes of power to awaken guardians of stone and steel. These preparations come none too soon, for the ancient enemies of the lawful races are stirring again, and Terrinoth needs champions of courage and cunning to stand against the rising darkness.\u003c\/p\u003e\n\u003cp\u003eFantasy Flight Games is proud to announce\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eRealms of Terrinoth\u003c\/em\u003e, a new sourcebook for the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eGenesys Roleplaying System\u003c\/em\u003e!\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eRealms of Terrinoth\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eexplores the world of Mennara featured in\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eRunewars Miniatures Game\u003c\/em\u003e,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eLegacy of Dragonholt\u003c\/em\u003e,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eDescent: Journeys in the Dark\u003c\/em\u003e, and\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eRunebound\u003c\/em\u003e. As a fantasy campaign setting for your games of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eGenesys\u003c\/em\u003e,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eRealms of Terrinoth\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ealso features many races, weapons, gear, careers, and more—all of which can be found in the world of Terrinoth and expanded to any fantasy setting you create as the Game Master.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/images-cdn.fantasyflightgames.com\/filer_public\/f3\/f2\/f3f274ee-64ce-4b96-bc15-4e503d710db1\/gns03_a1_mural.png\"\u003e\u003c\/p\u003e\n\u003ch2\u003eA World of Adventure and Magic\u003c\/h2\u003e\n\u003cp\u003eThe\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eRealms of Terrinoth\u003cspan\u003e \u003c\/span\u003e\u003c\/em\u003ebook is split into three sections, opening with a dive into the history of the world of Mennara. From the earliest history of the known species to the Age of Courage, from the primordial fall of the Elves to the fiery invasion of the Dragonlords,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eRealms of Terrinoth\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003enot only gives you a full view of Mennara across the ages—it can also inspire you with morsels to populate your own adventures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/images-cdn.fantasyflightgames.com\/filer_public\/f3\/67\/f36771f5-60a7-4052-bf82-7e61064c3cd9\/gns03_a1_arena-of-blades.png\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe second piece of the book introduces a variety of new and expanded mechanics that you can add into your\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eGenesys\u003c\/em\u003eadventures. While the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eGenesys Core Rulebook\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eprovides archetypes and careers for fantasy characters\u003cem\u003e, Realms of Terrinoth\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eadds substantially more options. Not only are races like Elves, Dwarves, and Orcs represented, but the book even gives sub-classes that allow you to become a Deep Elf or a Dunwarr Dwarf, giving them unique starting abilities and skills.\u003c\/p\u003e\n\u003cp\u003eFor instance, you may choose to dive into the role of a Sunderland Orc. While the species of Orc is present in the\u003cem\u003e\u003cspan\u003e \u003c\/span\u003eGenesys Core Rulebook\u003c\/em\u003e, taking on the role of the Sunderland Orc gives you a deeper understanding of where your character comes from and a new set of skills to supplement their history. Living in small, secret villages, studying magic and medicine with equal diligence, the Sunderland Orcs’ skills at potion-making are famed throughout the world of Mennara. Because of this, starting a game as a Sunderland Orc lets you begin the game with one rank in Alchemy, and adds a boost die to your combat checks against characters that you have already hit with a successful combat check.\u003c\/p\u003e\n\u003cp\u003eWhile many of the races found in\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eRealms of Terrinoth\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eare featured in the fantasy section of the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eGenesys Core Rulebook\u003c\/em\u003e,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eRealms of Terrinoth\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eexpands the resources available to characters for these species while introducing brand-new ones, like cat-folk and gnomes. New careers like Mage and Scoundrel bring a true fantasy flavor to your\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eGenesys\u003cspan\u003e \u003c\/span\u003e\u003c\/em\u003eadventures, alongside rules for mounted combat and Heroic Abilities that let you perform singular, wondrous feats!\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eRealms of Terrinoth\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ealso introduces a full armory of new gear, weapons, skills, talents, and more for your fantasy setting. Everything from crossbows to halberds to great axes are introduced in this book, and each of them can be used in a variety of settings. Look for a deeper look at these customization options in future previews of\u003cem\u003eRealms of Terrinoth\u003c\/em\u003e!\u003c\/p\u003e\n\u003cp\u003eAnother new addition to the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eGenesys\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003esystem found in\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eRealms of Terrinoth\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis rules for crafting and alchemy. Assuming you have the proper tools and equipment, your character can make a mechanics check to craft a new item. Surrounding circumstances—like suprior materials or crafting under pressure—may add boost and setback dice, and a chart within the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eRealms of Terrinoth\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ebook details the various effects of Triumphs and Failure symbols. Alchemy can be used in a similar manner to prepare elixirs, poisons, salves, unguents, and other concoctions detailed in the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eRealms of Terrinoth\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ebook.\u003cspan\u003e \u003c\/span\u003e\u003cimg src=\"https:\/\/images-cdn.fantasyflightgames.com\/filer_public\/30\/04\/3004125f-9545-469c-ac00-02bb87070d57\/gns03_a1_table3.jpg\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eRealms of Terrinoth\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ealso greatly expands on the magic options already present in the\u003cem\u003e\u003cspan\u003e \u003c\/span\u003eGenesys Roleplaying System\u003c\/em\u003e. While the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eCore Rulebook\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003egives an overview of magical skills,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eRealms of Terrinoth\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003edelves deeper into these concepts and introduces the runes skill. To cast a spell using runes, a character must use a runebound shard (powerful artifacts spread across the realm of Terrinoth) as their implement. This is an important difference from other magic skills, for which the use of an implement is optional. Of course, runes have their own distinct power that can outweigh the need for an implement if your character is prepared to take advantage of it.\u003c\/p\u003e\n\u003ch2\u003eA Larger World\u003c\/h2\u003e\n\u003cp\u003eTerrinoth is just one land of many in the vast world of Mennara, and all across the realms, good and evil muster for battle once more. To the south, the Elves of the vast Aymhelin forest call forth the spirits of the trees and the powers of light and air to fend off the demonic hordes that would despoil their woodland realm. In the Dunwarr Mountains of the north, the Dwarves muster to face their hated nemeses, the great wyrms who nearly destroyed them twice before. And to the east, the Orc tribes of the Broken Plains prepare to honor their ancient pacts and fight alongside the armies of humanity once more.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/images-cdn.fantasyflightgames.com\/filer_public\/00\/8c\/008cbc67-9aa7-4142-880d-9f937c0bf126\/gns03_a1_zanaga.png\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe rest of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eRealms of Terrinoth\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003etakes you on an engaging tour through the world of Mennara, from the towering trees of the Aymhelin forest to the cold darkness of the Mistlands. Each individual entry gives you a full breakdown of the area as well as a list of NPCs that can be found there. These characters call Mennara their home, but could be extrapolated to any fantasy setting, giving you plenty of ways to populate your adventures in Terrinoth or your own setting.\u003c\/p\u003e\n\u003ch2\u003eThe Age of Courage\u003c\/h2\u003e\n\u003cp\u003e\u003cem\u003eRealms of Terrinoth\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003egives you all the tools you need to create or dive into adventures set in the world of Mennara. Between unique character options, a hoard of new gear and weapons, and enough background information to populate any play session, no one can say for sure what awaits the brave adventures who dare enter the realm of Terrinoth!\u003c\/p\u003e","brand":"Grognard Games","offers":[{"title":"Default Title","offer_id":32371405815874,"sku":"","price":54.95,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0117\/3900\/4994\/products\/gns03_box_left.png?v=1597090977","url":"https:\/\/grognardgames.com\/products\/genesys-realms-of-terrinoth","provider":"Grognard Games","version":"1.0","type":"link"}