Contains 43 cards to enhance your force, field iconic warriors and cutomise your units. Command Cards allow Flames Of War generals to field iconic warriors, build new types of units, field new types of equipment, enhance your commander’s capabilities, and bring new tactics and strategems to the battlefield.
Command Cards are entirely optional and can be added to your force in two ways. You can add them to your normal point cost, just as you would add a unit to your force, or you and your opponent can agree on a set amount of points that each may use just to add Command Cards to your lists. Many Command Cards are hidden until they are used, so you’re never quite sure what your opponent’s battle plans are until they are revealed. While hidden, Command Cards do not affect their attached unit—a player must reveal them if they wish to gain the benefits of the card. Some Command Cards must be revealed at the start of the game; these cards are used to build your army and have the keyword 'Build'.
The D-Day: Waffen-SS Command Card pack is a full set of Late War Command cards, like in Mid-War you can add these cards to your force for a point cost listed on the card. But there have been some changes to the Late War Command Cards as well; we have two new types of command cards, Titles and Equipment. Here is a list of what command cards come in the box.
The D-Day: Waffen-SS Command Card List Softskin Transport - Build, Unit Lucky - Force - Limited Panzer Pioneer Platoon - Build, Unit Armoured Flak Half-tracks - Unit Machine-gun Nests - Build, Unit Pakfront - Build, Unit Old Minefields - Force, Limited Dug-in Panzer IV Platoon - Build, Unit Own Goal - Force, Limited Armoured Car Company - Build, Formation, Limited Puma Company - Build, Formation, Limited Half-track SS Scout Company - Build, Formation, Limited Screaming Meemies - Force, Limited 8.8cm Assault Flak - Build, Force 8.8cm Tank Hunter - Build, Unit Brummbär - Build, Unit 1st Leibstandartes' SS Panzer Division: Street Fighters - Build, Formation, Title 1st Leibstandartes' SS Panzer Division: Unwilling Volunteers - Build, Formation, Title 2nd Das Reich' SS Panzer Divisions: Front Swine - Build, Formation, Title 9th Hohenstaufen' SS Panzer Division: The Best Panthers - Build, Formation, Title 9th Hohenstaufen' SS Panzer Division: The Best Panzers - Build, Formation, Title 9th Hohenstaufen' SS Panzer Division: The Best StuG - Build, Formation, Title 9th Hohenstaufen' SS Panzer Division: The Best Infantry - Build, Formation, Title 9th Hohenstaufen' SS Panzer Division: The Best Firepower - Build, Formation, Title 9th Hohenstaufen' SS Panzer Division: The Best Hunters - Build, Formation, Title 9th Hohenstaufen' SS Panzer Division: The Best Guns - Build, Formation, Title 9th Hohenstaufen' SS Panzer Division: The Best Support - Build, Formation, Title 10th Frundsberg' SS Panzer Division: Inexperienced - Build, Formation, Title 12th Hitler Jugend' SS Panzer Division: Schnell - Build, Formation, Title 17th Gotz Von Berlichingen SS Panzergrenadier Division: Volksdeutch - Build, Formation, Title 17th Gotz Von Berlichingen SS Panzergrenadier Division: Marder - Build, Formation, Title Tiger Ace - Unit Clever Hans - Tiger Ace Skill Deadly Gunner - Tiger Ace Skill Rapid Fire - Tiger Ace Skill Schnell - Tiger Ace Skill Roll Over Them - Tiger Ace Skill Karl-Heinz Prinz - Formation, Warrior Adolf Peichl - Formation, Warrior Ernst Barkmann - Unit, Warrior Michael Wittmann - Formation, Warrior Emil Dürr - Unit, Warrior Rudolf Roy - Unit, Warrior
As you might expect, the Waffen-SS have many of the same Command Cards as their D-Day: German counterparts: Softskin Transport, Pakfront, Tiger Ace, etc. Where you’ll find the biggest differences are the tille cards that allow you to customise your force for a particular division. These flavourful cards give you great options to create a whole new flavour for your force. As an example, the 1st ‘Leibstandarte’ SS-Panzerdivision cards give you two two different options to take separately or combine. You can make your Formation Commanders (who already have the Old Hands special rule) into Street Fighters who are veterans of the battles to bring Hitler to power. They are experienced soldiers making them Careful and harder to hit, and more likely to survive the destruction of their Formation Command team. At the other end of the spectrum, towards the end of the Normandy Campaign, the division’s panzergrenadiers received an influx of Unwilling Volunteers, misfits sent from the other arms of service. This card reduces their Skill rating and their willingness to counterattack. Combining the two, you end up with an odd combination of extremely experienced and fanatical leaders riding herd on a bunch of reluctant conscripts! Each of the six Waffen-SS divisions has their own Command Cards, ranging from the poor-quality Volksdeutch of the 17th ‘Götz von Berlichingen’ SS-Panzergrenadier Division or the Inexperienced soldiers of the 10th ‘Freundsberg’ SS-Panzer Division to the Best troops of the 9th ‘Hohenstaufen’ SS-Panzer Division, one for the best divisions in Normandy, whether army or Waffen-SS.