Flames of War: D-Day Waffen-SS Command Cards

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    Contains 43 cards to enhance your force, field iconic warriors and cutomise your units.
     
    Command Cards allow Flames Of War generals to field iconic warriors, build new types of units, field new types of equipment, enhance your commander’s capabilities, and bring new tactics and strategems to the battlefield.

    Command Cards are entirely optional and can be added to your force in two ways. You can add them to your normal point cost, just as you would add a unit to your force, or you and your opponent can agree on a set amount of points that each may use just to add Command Cards to your lists.
     
    Many Command Cards are hidden until they are used, so you’re never quite sure what your opponent’s battle plans are until they are revealed. While hidden, Command Cards do not affect their attached unit—a player must reveal them if they wish to gain the benefits of the card. Some Command Cards must be revealed at the start of the game; these cards are used to build your army and have the keyword 'Build'.

    The D-Day: Waffen-SS Command Card pack is a full set of Late War Command cards, like in Mid-War you can add these cards to your force for a point cost listed on the card. But there have been some changes to the Late War Command Cards as well; we have two new types of command cards, Titles and Equipment. Here is a list of what command cards come in the box.

    The D-Day: Waffen-SS Command Card List
    Softskin Transport - Build, Unit
    Lucky - Force - Limited
    Panzer Pioneer Platoon - Build, Unit
    Armoured Flak Half-tracks - Unit
    Machine-gun Nests - Build, Unit
    Pakfront - Build, Unit
    Old Minefields - Force, Limited
    Dug-in Panzer IV Platoon - Build, Unit
    Own Goal - Force, Limited
    Armoured Car Company - Build, Formation, Limited
    Puma Company - Build, Formation, Limited
    Half-track SS Scout Company - Build, Formation, Limited
    Screaming Meemies - Force, Limited
    8.8cm Assault Flak - Build, Force
    8.8cm Tank Hunter - Build, Unit
    Brummbär - Build, Unit
    1st Leibstandartes' SS Panzer Division: Street Fighters - Build, Formation, Title
    1st Leibstandartes' SS Panzer Division: Unwilling Volunteers - Build, Formation, Title
    2nd Das Reich' SS Panzer Divisions: Front Swine - Build, Formation, Title
    9th Hohenstaufen' SS Panzer Division: The Best Panthers - Build, Formation, Title
    9th Hohenstaufen' SS Panzer Division: The Best Panzers - Build, Formation, Title
    9th Hohenstaufen' SS Panzer Division: The Best StuG - Build, Formation, Title
    9th Hohenstaufen' SS Panzer Division: The Best Infantry - Build, Formation, Title
    9th Hohenstaufen' SS Panzer Division: The Best Firepower - Build, Formation, Title
    9th Hohenstaufen' SS Panzer Division: The Best Hunters - Build, Formation, Title
    9th Hohenstaufen' SS Panzer Division: The Best Guns - Build, Formation, Title
    9th Hohenstaufen' SS Panzer Division: The Best Support - Build, Formation, Title
    10th Frundsberg' SS Panzer Division: Inexperienced - Build, Formation, Title
    12th Hitler Jugend' SS Panzer Division: Schnell - Build, Formation, Title
    17th Gotz Von Berlichingen SS Panzergrenadier Division: Volksdeutch - Build, Formation, Title
    17th Gotz Von Berlichingen SS Panzergrenadier Division: Marder - Build, Formation, Title
    Tiger Ace - Unit
    Clever Hans - Tiger Ace Skill
    Deadly Gunner - Tiger Ace Skill
    Rapid Fire - Tiger Ace Skill
    Schnell - Tiger Ace Skill
    Roll Over Them - Tiger Ace Skill
    Karl-Heinz Prinz - Formation, Warrior
    Adolf Peichl - Formation, Warrior
    Ernst Barkmann - Unit, Warrior
    Michael Wittmann - Formation, Warrior
    Emil Dürr - Unit, Warrior
    Rudolf Roy - Unit, Warrior

    As you might expect, the Waffen-SS have many of the same Command Cards as their D-Day: German counterparts: Softskin Transport, Pakfront, Tiger Ace, etc. Where you’ll find the biggest differences are the tille cards that allow you to customise your force for a particular division. These flavourful cards give you great options to create a whole new flavour for your force.
     
    As an example, the 1st ‘Leibstandarte’ SS-Panzerdivision cards give you two two different options to take separately or combine. You can make your Formation Commanders (who already have the Old Hands special rule) into Street Fighters who are veterans of the battles to bring Hitler to power. They are experienced soldiers making them Careful and harder to hit, and more likely to survive the destruction of their Formation Command team.
    At the other end of the spectrum, towards the end of the Normandy Campaign, the division’s panzergrenadiers received an influx of Unwilling Volunteers, misfits sent from the other arms of service. This card reduces their Skill rating and their willingness to counterattack. Combining the two, you end up with an odd combination of extremely experienced and fanatical leaders riding herd on a bunch of reluctant conscripts!
    Each of the six Waffen-SS divisions has their own Command Cards, ranging from the poor-quality Volksdeutch of the 17th ‘Götz von Berlichingen’ SS-Panzergrenadier Division or the Inexperienced soldiers of the 10th ‘Freundsberg’ SS-Panzer Division to the Best troops of the 9th ‘Hohenstaufen’ SS-Panzer Division, one for the best divisions in Normandy, whether army or Waffen-SS.

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