DROPFLEET COMMANDER RULEBOOK 2.0

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    The year is 2679. 160 years ago humanity was evicted from their home, invaded by the terrifying Scourge. A parasitic race determined to capture or kill every living being, they overwhelmed mankind’s defences.
    Humanity escaped to the Colonies, abandoning Earth and the Cradle Worlds to their attackers. Now the United Colonies of Mankind have come back, fighting a bitter war for their home known as the Reconquest. They are beset on all sides not just from the Scourge, but the ancient alien Shaltari, the abandonists of the Post-Human Republic, and even on occupied worlds by the embittered Resistance.

    Dropfleet Commander is a game of planet-bound fleet combat in the far future. Command fleets of colossal warships, unleash strike craft and deploy your ground forces in strategic naval battles above a war-torn planet.

    Seizing ground and space objectives wins games, but a fierce tactical acumen is needed to act and react to your opponents moves. Predicting the flow of battle and directing your ships to counter your opponents and ensure the safe deployment of ground assets is key.

    Written by David J Lewis, Scott Burns and Robin Gillie, this 64 page rulebook contains the 2.0 version rules. With everything you need to deploy your forces, including scenarios to play and help building your fleet for games. Take your battles into the atmosphere and help (or stop) the Reconquest!

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